> For the complete documentation index, see [llms.txt](https://docs.evermoon.games/evermoon/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.evermoon.games/evermoon/evermoon-moba-5v5-web3-mobile-game/evermoon-nfts/non-consumable-nfts.md).

# Non-Consumable NFTs

Non-Consumable NFTs are **permanent** assets in a player's inventory, unless traded, upgraded, or synthesized. However, Evermoon follows a **Seasonal Exclusivity** model, meaning these items are only obtainable for a limited time within each season. Once a season ends, **Seasoned NFTs are no longer officially supported**, meaning they can only be exchanged between players, increasing their value in secondary markets.

<figure><img src="/files/0sUSpeWJyRlNBwya4XLg" alt=""><figcaption><p><strong>Seasoned NFTs</strong></p></figcaption></figure>

Evermoon follows a **Seasonal Exclusivity** model, where **NFTs are only available for a single season** at an **affordable, dollar-pegged price**. After the season ends, they can only be **purchased from other players in the marketplace**, where their value may increase over time. This system ensures that **each item gains long-term value**, making every match in Evermoon an opportunity to invest in valuable assets.

#### **Types of Non-Consumable NFTs**

<figure><img src="/files/rafiFAbkZTwmQCs256sB" alt="" width="375"><figcaption></figcaption></figure>

* **Heroes** are playable characters with **unique abilities and roles** that define team strategy. [Read more: **Heroes**](https://medium.com/@evermoon/heroes-7067699cb94a)
* **Hero Capsules** contain a **random hero from the seasonal hero pool**, ensuring balanced distribution.
* **Skins** modify **hero appearances without affecting gameplay balance**. [Learn more: **Skins**](https://medium.com/@evermoon/hero-skins-b55fbf5f6787)
* **Skin Capsules** provide random skins of varying rarities, with drop rates as follows:
  * **Rare Skin** – 50%
  * **Epic Skin** – 30%
  * **Mystic Skin** – 15%
  * **Legendary Skin** – 5%
* Once a season ends, **Heroes & Skins transition to the marketplace**, where players can trade them as collectibles.

These drop rates reflect the **rarity of skins**, with higher-tier skins being more **exclusive and valuable**. Heroes and skins help **define playstyles and team compositions**, making each season fresh and exciting.

<figure><img src="/files/1za4tzAXoY2ZjzsfXLu2" alt="" width="375"><figcaption></figcaption></figure>

**Icon & Frame**

* Custom **profile visuals** that players can display in leaderboards and game lobbies.
* Earned through **tournaments, seasonal events, and store purchases**.
* Serves as a **status symbol for high-achieving players**.

<figure><img src="/files/IiS21SjXFC3iCe5CTiGI" alt="" width="375"><figcaption></figcaption></figure>

**Visual Effects**

* Exclusive in-game **animations and particle effects**.
* Personalizes a player’s **abilities and attack visuals**.

<figure><img src="/files/tTPdrer7pmlApc7X5att" alt="" width="375"><figcaption></figcaption></figure>

**Announcer**

* Custom banners for in-game **notifications and announcements**.
* Players can **choose their preferred announcer style**.

<figure><img src="/files/NPFjeh35rgZjpPTrnsx3" alt="" width="375"><figcaption></figcaption></figure>

**Stickers & Emotes**

* Fun, expressive items for **taunts, celebrations, and in-game communication**.
* Usable in **social features, pre-match lobbies, and during gameplay**.

<figure><img src="/files/0Fpem7bNB4NnnxTujcSU" alt="" width="375"><figcaption></figcaption></figure>

**Sacred Beast**

* **Companion NFTs** providing **stamina boosts and  battle reward increase**. [Learn more: **Sacred Beast Pet**](https://medium.com/@evermoon/sacred-beast-rewards-an-exploration-of-sacred-beast-pet-nfts-1fa15a3204f6)
* Can be **enhanced or evolved**.

<figure><img src="/files/cwWvPGqqYeIrT4nnFvQ8" alt="" width="375"><figcaption></figcaption></figure>

**Health Bar**

* Players can modify the **look of their health bars** for a more personalized UI.
* Available during **limited-time seasonal events**.

<figure><img src="/files/uRgWZzlUONy4GOD7FYf1" alt="" width="375"><figcaption></figcaption></figure>

**Runes**

* **Stat-enhancing NFTs** that improve hero attributes, such as:
  * Attack Speed
  * Skill Cooldowns
  * Defense Buffs
* Adds **depth to hero builds** and allows for strategic customization. [Learn more: **Rune**](https://medium.com/@evermoon/rune-c69008a7c964)

***

## **How to Get Non-Consumable NFTs**

Players can acquire these NFTs through:

* **Winning competitive matches and seasonal events**.
* **Progressing through the Battle Pass**.
* **Opening Capsules**, which contain rare items.
* **Logging in daily and completing quests**.
* **Trading in the marketplace** to **buy, sell, or collect valuable NFTs**.

#### **Additional Utility**

* **Building Challenge** – Merge Non-Consumable NFTs to **create a brand-new random item**.
* **Synthesis** –  Enhance Runes and Convert NFTs into **$ES**, Evermoon’s ecosystem utility token.
* **NFT Evolution** – Certain NFTs can be **transformed into higher-tier versions**, unlocking **new attributes and benefits**.
