Revenue & Gaming Business Model
Evermoon Game Revenue & Gaming Business Model
Last updated
Evermoon Game Revenue & Gaming Business Model
Last updated
Our business model is structured to maximize revenue across multiple streams while ensuring long-term player retention and ecosystem sustainability. By leveraging AI and blockchain, Evermoon provides a dynamic and evolving gaming experience where players can own, trade, and earn from digital assets within a unified ecosystem.
Evermoon operates on a freemium model with Web3 integration, allowing both free-to-play and play-to-earn mechanics. Revenue is generated through two core game categories, ensuring multiple income sources and a diversified monetization approach that caters to different types of players and investors.
5% Transaction Fees on In-Game NFT Sales
3.5% goes to company revenue.
0.5% is allocated for referral fees to incentivize community engagement.
1.0% is burned to create a deflationary token model, reducing $EVM supply over time.
NFT Item Sales ($15 Average per Item)
Players can purchase in-game assets such as heroes, skins, and other digital collectibles.
Transactions are conducted using $EVM tokens, with fiat-on-ramp support for accessibility.
Subscription-Based Premium Features
Offers players exclusive in-game perks, including custom skins, VIP tournaments, and battle pass rewards.
Sustainable Revenue Cycle
Built for long-term engagement, ensuring a continuous flow of transactions and purchases.
A structured approach to retaining and rewarding loyal players through exclusive perks and incentives.
New Game Releases
At least two new casual games per year to maintain engagement and expand the user base.
Ad Revenue Model
Players view ads, generating $5 per 1,000 impressions.
Ads are strategically placed after three rounds of gameplay to balance revenue with user experience.
In-App Purchases (Ad-Free Model)
Players can remove ads with a top-up package, providing a seamless gaming experience.
Additional purchases include power-ups, cosmetic skins, and exclusive items to enhance player experience.
Staking & Player-Generated Content
Players can stake $EVM tokens to create custom NFTs and intellectual properties.
Revenue Split: 50% Company Revenue / 50% IP Owner, encouraging community-driven content creation.
Marketing Utility
Short life cycle (~6-month hype cycles) ensures fresh content and engagement.
Introduces seasonal campaigns to attract new users and retain engagement through recurring events.
Evermoon’s business model leverages Web2-to-Web3 transition strategies, ensuring seamless adoption for traditional gamers while maximizing revenue through blockchain-powered mechanics.
Primary Revenue Streams
NFT Sales & Transaction Fees
Advertising Revenue from Ad-Monetized Games
In-App Purchases (Cosmetics, Subscriptions, VIP Packages)
Token Staking & Player-Generated Content
Esports & Tournament Fees
Deflationary Economy & Tokenomics
A portion of transaction fees is burned to create scarcity for $EVM, ensuring a healthy economy and long-term token value stability.
95% of transaction fees go towards $EVM buyback, increasing demand and reducing circulating supply.
5% of transaction fees are retained for operational costs, ensuring sustainability.
Evermoon’s revenue model is designed for scalability, sustainability, and player empowerment. By integrating AI and blockchain technology with traditional gaming mechanics, we are building a future-proof entertainment ecosystem that benefits both players and stakeholders. With strong tokenomics, diversified revenue streams, and continuous game expansion, Evermoon is positioned to become a leading force in AI-powered Web3 gaming.
By continuously refining our AI algorithms and expanding our game catalog, Evermoon remains at the forefront of the entertainment industry, ensuring that players not only engage with content but actively shape the ecosystem’s evolution.
Stay updated as we continue shaping the future of AI-driven interactive entertainment!